﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Brain.Dev
{
    public class DebugUtil
    {
        public static void Add(GetString str)
        {
            DefaultDebugManager manager = (Engine.Instance.DebugManager as DefaultDebugManager);
            if (manager != null)
            {
                manager.AddDebugString(str);
            }
        }
    }
}
